Once the hashtag began to go viral on Twitter, the next victim in the #GamerGate crosshairs was a woman named Anita Sarkeesian who was similarly attacked for the website that she founded called Feminist Frequency: Conversations with Pop Culture. The website is aimed at taking a long look at all kinds of games and movies, including blockbuster titles, and how they display women.
Her videos are very insightful and well-researched, but because Sarkeesian denounced the anti-women bias that's deep-seated in the geek and gaming cultures, she was the next victim of the #GamerGate campaign. It seems a bit ironic that because Sarkeesian called out game developers and game players because of their treatment of women, she became the victim of hacking, doxxing, rape and death threats through social media.
Sarkeesian was eventually driven from her home for fear of her own safety, even after notifying police of the harassment and campaigning Twitter and other social media to disable the attacking accounts. The attacks on Quinn and Sarkeesian happened in August of 2014.
Sadly, this was not the end of the #GamerGate attacks. Brianna Wu, a game developer who created Giant Spacekat, an indie gaming company that is made up entirely of women, was next on the list of targets. She also fled her home with her husband to an anonymous location for their own safety.
Still, people are saying Wu is blowing things out of proportion or waving a "false flag" to get attention. Wu responded to a Guardian writer:
"I’d like to think I’m a respected developer in this field," she says. "At this point the FBI is involved. My local police department is involved, the Massachusetts cybercrime division is involved. If I made this up, I’ll be going to jail. I can think of no quicker way to destroy my career than doing something stupid like that."
4chan has since shut down all pages and comment threads in support of #GamerGate. Now, these despicable users have created a new base of operations called "8chan."